Westmarch quests
Lv 60-80. A town of log towers in a pine forest. 15 quests.
The Road to Westmarch #102
King Aurelian has asked you to carry word to Westmarch, in the western woods about 850 blocks north of Rustcliff. Find Reeve Aldric there. Follow the waypoint.
King Aurelian sent you? Then you are welcome in Westmarch. A dead rider called the Bone Cavalier haunts the old road, every bandit in the west rides in his shadow, and the beasts of the woods run wild behind them.
Bandit Brawlers #103
Defeat 8 Bandit Brawlers in the western woods south-west of Westmarch, then return to Reeve Aldric in Westmarch.
That's 8 fewer. The people of Westmarch can breathe a little.
Timber Lions #104
Defeat 8 Timber Lions in the western woods north-west of Westmarch, then return to Ranger Wren in Westmarch.
8 of them, and not a scratch on you? Westmarch is lucky you came.
Bark Centipedes #105
Defeat 8 Bark Centipedes in the western woods south-east of Westmarch, then return to Ranger Wren in Westmarch.
Good work. The ground out there is ours again, for now.
Bandit Enforcers #106
Defeat 3 Bandit Enforcers in the western woods north-east of Westmarch, then return to Reeve Aldric in Westmarch.
3 of those brutes. Even the old hunters never managed that. You're ready for what's next.
The Pine Serpent #107
Defeat the Pine Serpent in the western woods well to the west of Westmarch, then return to Reeve Aldric in Westmarch.
It's down! I saw the smoke from here. Only one thing is left out there now, and you know what it is.
The Bone Cavalier #108
Defeat the Bone Cavalier in the western woods well to the south of Westmarch, then return to Reeve Aldric in Westmarch. Its shield turns most blows, so strike when it lowers it. Bring friends and potions.
With the Bone Cavalier down, the bandits are scattering. The carts are rolling again. West of here, where the Thornwood meets the lagoon, the fishing village of Reedwater has stopped sending its boats. Elder Mirela could use a sword.
Westmarch Bounty #109
Defeat 12 Bandit Brawlers in the western woods south-west of Westmarch and report to Ranger Wren. A one-time bounty.
Good hunting. Westmarch pays its hunters fairly.
Bloodthorn for the Brews #187
Pick 8 Bloodthorn Berries from the briar patches in the pine woods around Westmarch and bring them to Herbalist Rowan. A one-time order.
Bloodthorn BerriesTurn in to Herbalist RowanRipe and whole. The rangers will be swinging like bears tonight.
Timber Lion Cull #188
Defeat 10 Timber Lions north-west of Westmarch, then report to Hunt Warden Corin in the ledger room of the south-west tower in Westmarch. A one-time job.
Ten lions. Osgar can go back to his logs.
Centipede Nests #189
Defeat 10 Bark Centipedes south-east of Westmarch, then report to Hunt Warden Corin in the ledger room of the south-west tower in Westmarch. A one-time job.
Good riddance. The nests will be cold by morning.
Enforcer's Buckles #190
Bring 3 Enforcer's Buckles to Hunt Warden Corin in the ledger room of the south-west tower in Westmarch. The Bandit Enforcers north-east of Westmarch drop them. A one-time job.
Enforcer's BuckleTurn in to Hunt Warden CorinThree buckles. The Reeve will sleep better tonight, and you'll be richer.
Stew for the Watch #191
Take Innkeeper Marta's stew to Ranger Wren in the map room of the north-east house.
Marta's stew? Bless her. Tell her the watch owes her another one.
Proof of the Purge #192
Bring 5 Bandit Insignias to Gatewarden Bertil at the east gate on the main road in Westmarch. The Bandit Brawlers south-west of Westmarch drop them.
Bandit InsigniaTurn in to Gatewarden BertilFive insignias. I'll nail them over the gate so the rest know what's waiting.
Pressed Flowers #193
Take Young Edda's pressed flowers to Reeve Aldric in the bookshelf hall east of the market.
Edda's flowers? Ha. Tell her they'll hang right here over my desk. The girl's right, the place needed colour.
Data comes from the live Arvan server and updates when the wiki is rebuilt. Spotted a mistake? Tell us on GitHub.
ARVAN
Honing Stone