Wiki / Getting started
Getting started
New to Arvan? Install, log in, and follow these first steps.
- Install the launcher from the download page, make a name and a password, and press Play.
- Pick a class. See Classes for what each one can do.
- Meet Elder Posta in Valemont and take the first quests: goblins, pelts and manacores. Your quest journal tracks them and shows waypoints on the map.
- Cast spells with V and use the Tab wheel to switch what you hold. Spend Spirit and Skill Upgrade Books to rank skills up.
- Craft your first gear. Monsters drop materials and smiths turn them into weapons and armor. See Crafting.
- Cross the portal to the Outpost, then follow the story through Redroof, Shakokonai and Greywall.
- Get a mount. A mount from the pet merchant makes the long roads easy. See Pets and mounts.
- Mine and fish. Gathering gear unlocks better ore and rare catches; see Gathering gear.
Tips
- Fight monsters near your own level; strength scales with level.
- Gear rolls a rarity from Common to Legendary, and honing can improve it.
- Market stalls in every town buy herbs, hides, ore and fish.
- Summoning a pet takes a few seconds and is cancelled if you move or get hurt.
Data comes from the live Arvan server and updates when the wiki is rebuilt. Spotted a mistake? Tell us on GitHub.
ARVAN