Wiki / Getting started

Getting started

New to Arvan? Install, log in, and follow these first steps.

  1. Install the launcher from the download page, make a name and a password, and press Play.
  2. Pick a class. See Classes for what each one can do.
  3. Meet Elder Posta in Valemont and take the first quests: goblins, pelts and manacores. Your quest journal tracks them and shows waypoints on the map.
  4. Cast spells with V and use the Tab wheel to switch what you hold. Spend Spirit and Skill Upgrade Books to rank skills up.
  5. Craft your first gear. Monsters drop materials and smiths turn them into weapons and armor. See Crafting.
  6. Cross the portal to the Outpost, then follow the story through Redroof, Shakokonai and Greywall.
  7. Get a mount. A mount from the pet merchant makes the long roads easy. See Pets and mounts.
  8. Mine and fish. Gathering gear unlocks better ore and rare catches; see Gathering gear.

Tips

  • Fight monsters near your own level; strength scales with level.
  • Gear rolls a rarity from Common to Legendary, and honing can improve it.
  • Market stalls in every town buy herbs, hides, ore and fish.
  • Summoning a pet takes a few seconds and is cancelled if you move or get hurt.

Data comes from the live Arvan server and updates when the wiki is rebuilt. Spotted a mistake? Tell us on GitHub.