Wiki / Quests / Greywall Citadel

Greywall Citadel quests

Lv 31-42. A grey stone fortress west of Redroof. Enter by the north gate. 10 quests.

Word to Greywall #39

Carry King Hayato's word west to Lord Aldren of Greywall Citadel, the grey stone fortress west of Redroof. Head west from Shakokonai, past Redroof, and enter by Greywall's north gate; it is a long way, so take your mount.

Goal Gather itemsTurn in to Lord Aldren
Hayato's seal. So the east finally remembers us. Good: Greywall needs every blade it can get.

The Crimson Watch #40

Defeat 10 Crimson Grave Knights in the barrow fields south of Greywall, then return to Lord Aldren.

Goal Defeat 10 Crimson Grave KnightTurn in to Lord Aldren
The barrows are quiet for the first time in a month. My captain owes you a drink.

Black Glass Stings #41

Defeat 10 Obsidian Scorpions in the dry quarry south-west of Greywall, past the lake, and report to Lord Aldren.

Goal Defeat 10 Obsidian ScorpionTurn in to Lord Aldren
The quarry carts can roll again. Greywall's walls are built from that stone.

Rot in the Old Wood #42

Fell 4 Blight Wardens in the rotting woods north-west of the walls. When one plants its roots, step out of the circle.

Goal Defeat 4 Blight WardenTurn in to Lord Aldren
The rot will take years to leave that wood, but it will stop spreading.

The Frozen Colossus #43

Bring down the Frost Juggernaut in the broken fort south-east of the city, then report to Lord Aldren.

Goal Defeat 1 Frost JuggernautTurn in to Lord Aldren
The old fort was ours once. Perhaps it will be again.

Shadow of the Lion #44

Defeat the Shadow Lion Monk at the abandoned shrine south of Greywall and return to Lord Aldren.

Goal Defeat 1 Shadow Lion MonkTurn in to Lord AldrenReward 3 Honing Stone
A second lion, darker than the first. You have done what my knights could not. Take these stones to Halvard or Ysolde. And when you are ready, ride east to the coast: Kinoko Isle, the mushroom island, needs hands like yours. Harbormaster Umi will be waiting.

Citadel Bounty #45

Defeat 12 Crimson Grave Knights in the barrow fields south of Greywall and report to Captain Roderic. A one-time bounty.

Goal Defeat 12 Crimson Grave KnightTurn in to Captain Roderic
Greywall pays its bounties in silver and in thanks.

Safe Passage #46

Defeat 8 Ashen Centipedes in the hills south-west of Redroof and 6 Dune Basilisks on the open ground south-east of Greywall, then return to Peddler Ota at the carts outside Greywall's north gate.

Goal Defeat 8 Ashen Centipede; Defeat 6 Dune BasiliskTurn in to Peddler Ota
Ha! My cart lives another day. Here, for your trouble.

Embers in the Hills #47

Defeat 3 Ember Pangolins in the hills south of Redroof and the Moonlit Serpent in the hollow west of them, then return to Peddler Ota at the carts outside Greywall's north gate.

Goal Defeat 3 Ember Pangolin; Defeat 1 Moonlit SerpentTurn in to Peddler Ota
The serpent too? Then the way east is the safest it has been in years. Greywall's smiths will pay well for those scales.

The Mushroom Isle #61

Lord Aldren tells of Kinoko Isle, a peaceful mushroom island off the east coast where fishers, herbalists and miners trade. Head east past Shakokonai to the sea, cross to the island and find Harbormaster Umi by the pond between the mushroom houses. Follow the waypoint.

Goal Gather itemsTurn in to Harbormaster Umi
Another traveller from the mainland! Welcome to Kinoko Isle. Nothing here bites, the fish are strange and the mushrooms are bigger than houses. Ask around: Hana, Gen, Nami and I all have work. One favour, when you're ready to move on: we've had no boats from Akamori for weeks. It's the red-roofed village on the mainland, north-west across the water from here. Find Headwoman Akane in the square and tell her Umi sent you. I've marked it on your map.

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